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Advanced [show]


Aldous Yardley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large silver tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Persistence, Gifted. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Yardley, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Abram, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Simon was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Enemies. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Abram, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Robert Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Locksmith. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has moderate length black hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school to support his sick mother, and resented it. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Persistence, Logical. Bonds: Rich, Attractive, Military, Family. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Robert Wakefield, Male Human Warrior 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Deep blue spinel (400 gp). Lapis lazuli (4 gp). Citrine (40 gp). Rich purple corundum (1100 gp). Blue quartz (4 gp).


Social Check DCs


Dean Lincoln, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has styled his brown hair well, parting it to the right. He has several tiny amethyst earrings on each ear.

Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Assassin

Voice: German accent

Attributes [hide]

Dean Lincoln, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Fidget, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail, and sports empty pouches on his belt. He has wavy auburn hair. His brown eyes peer out from beneath his deerstalker tan hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Marshal.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Fearful. Bonds: Military, Job, Enemies. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Fidget, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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