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Advanced [show]


Randal Payton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green coat over a tan low-cut shirt, and a broad hat upon his head. His silver hair is unkempt and raggedy. His eyes are hazel and catlike.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Randal Payton, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)7 (-2) 9 (-1)15 (+2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). 1 Holy water.


Social Check DCs


Trym Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. His hair is golden and very short. He has a tattooed face.

Personality: Eccentric and domineering, Trym will drive conversation. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich. Occupation: Architect

Voice: Whispers

Attributes [hide]

Trym Blackwood, Male Human Adept 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)12 (+1) 7 (-2)13 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 33000 sp. Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Godfrey Bristol, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is chestnut and curly. This gray eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to pay off his debts

Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich, Debt. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Godfrey Bristol, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)16 (+3) 6 (-2)13 (+1)
Skills Nature +5, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


William Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a yellow and red handkerchief worn on his left side and is in decent physical shape. His white hair is still thick. His brown eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Baker

Voice: American accent

Attributes [hide]

William Marley, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Hugh Hadlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy brown beard and wild brown hair. He has amber eyes.

Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Hugh studied abroad. A gifted student he started as a Assassin, but he got bored and became a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Assassin again.

Ideals: Pacifist, Gifted. Flaws: Selfish. Bonds: Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Hugh Hadlee, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Religion +4, Survival +6
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 44000 sp.


Social Check DCs

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