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NPC Generator

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Advanced [show]


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes are blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north to a Bricklayer, Balimaar learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To be a Ploughman again; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Balimaar Thorpe, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Conrad Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His long blonde hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to unite with his brother

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Guardian, Family. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Conrad Bentham, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. Aquamarine (400 gp). 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Nicholas Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light blue in addition to tight pants. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Nicholas Heiser, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Walcott, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. His golden hair is kept up in a ponytail inside a feathered hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Roger Walcott, Male Human Wizard 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 10 (+0)17 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He very much looks the part of a Tailor, marred by teas. His tied-back hair is golden. His fierce brown eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Gunter Melancon, Male Human Ranger 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 7 (-2)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs

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