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NPC Generator

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Advanced [show]


Hugh Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his scimitar always slung over his shoulder. He has styled his auburn hair well, parting it to the right. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Hugh studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Interpreter.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Job, Rich. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Hugh Yardley, Male Human Bard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trym was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Justice, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Priest

Voice: French accent

Attributes [hide]

Trym Hadley, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Tickle, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and silver. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Wymar hails from a village terrorized by dire rats. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Wymar Tickle, Male Human Paladin 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 4 (-3)11 (+0)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 6 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed, Insane. Bonds: Attractive, Military, Immigrant. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Oakes, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 7 years old his parents immigrated from the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane. Bonds: Family, Military, Immigrant. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Kody Jacobs, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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