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Advanced [show]


Trey Blyth, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's in love

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Blyth, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Thomas Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a red suit. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Thomas Kendall, Male Human Monk 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp. Obsidian (4 gp). Eye agate (4 gp). Golden pearl (160 gp). Aquamarine (200 gp).


Social Check DCs


Godfrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Godfrey was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Godfrey Birkenhead, Male Human Wizard 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (900 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His tied-back hair is auburn. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business.

Ideals: Athletic, Artistic. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Norman Hampton, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Guy Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a slight overbite and is overall scrawny. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Guy hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Flaws: Addict, Sensitive, Racist. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Guy Hayley, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 9000 cp.


Social Check DCs

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