Diggory Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan costume with the symbols of death on his torso. His blonde hair is cut short. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Dyer. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Sculptor, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to be a sculptor again
Ideals: Philantrophist. Bonds: Job, Nature, Family. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Wymar Gracey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of his god on his torso. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his green eyes.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: When he was but 8 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his old friends
Flaws: Impulsive. Bonds: Adventurer, Immigrant, Enemies. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp. 1 Bullseye lantern.
Justin Kitchur, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His blonde hair has been sun bleached extensively. He has hazel eyes and a tan hat with a white feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is a Hag in disguise. His childhood dream was to be a Guard, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 70 pp.
Kyle Camden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His auburn hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army
Bonds: Attractive, Family, Military, Immigrant. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. Star ruby (1100 gp). Hematite (13 gp).
Hugh Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His hair is brown and curly. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Rich. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Blue sapphire (500 gp). Eye agate (5 gp). Rock crystal (80 gp). Blue quartz (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!
