Reynard Milton, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with red and pastel striped suspenders. He wears various colorful collared shirts, and he perpetually has his club ready. He has done his best to style his black hair to look like a famous performer. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a barkeep again
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Job, Poor. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 300 gp.
Aldous Winchester, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. He has done his best to style his brown hair to look like a famous performer. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Fisher father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting. Flaws: Ugly, Terse, Selfish, Mundane, Disease. Occupation: Ploughman
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 11000 cp.
William Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy green pantaloons and a tan scarf. He wears his black hair down. His eyes, though not visible through his cowl, are brown.
Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.
History: Born in the north to a Shipwright, William learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Shy, Selfish, Racist. Bonds: Job. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (400 gp).
Roland Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north
Ideals: Optimist, Entrepeneur. Flaws: Greedy. Bonds: Adventurer, Military. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Roland Wentworth, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by sweets. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Ugly, Addict, Forgetful. Bonds: Rich. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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