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NPC Generator

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Advanced [show]


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears black cloth garments or leather armor. He has moderate length black hair. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: Alex was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Disciplined, Persistence. Flaws: Shy. Bonds: Job. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Alex Lindsay, Male Human Adept 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. Banded agate (8 gp). Lapis lazuli (8 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a tan hat with a blue feather.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Hunter Badger, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp.


Social Check DCs


Adam Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green coat over a white low-cut shirt, and a small hat upon his head. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Justice. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Adam Moreno, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 10000 sp. Brass mug with jade inlays (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Minor magic item.


Social Check DCs


Arnold Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears blue cloth garments or leather armor. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Poor, Attractive, Religious, Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Arnold Harlow, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Patrick Ridley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a brown collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, his parents were killed by a gnolls raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Patrick Ridley, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs

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