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William Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His white hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Born to a Butcher, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He now spends his time doing works of charity.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Artistic. Flaws: Sensitive. Bonds: Poor. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Colby, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Hubert Beckwith, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports white clothing, slightly heavier than average wear. With bright golden hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He dislikes all the random violence that takes place in the east. He is obsessed with a lost civilization.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Hubert Beckwith, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +0, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Bernard Harlan, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is renowned for his bright green suits and hats. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Bernard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Bernard Harlan, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)15 (+2) 5 (-3)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 7
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Banded mail. 1 Chain shirt.


Social Check DCs


Patrick Kensley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. His tied-back hair is chestnut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Addict, Shy, Antagonistic. Bonds: Immigrant. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Patrick Kensley, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)15 (+2) 17 (+3)10 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp.


Social Check DCs


Patrick Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, white cloak. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Shoemaker, Patrick learned a great deal about his mother's area of expertise. In his 15th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He became a Shoemaker soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Logical. Bonds: Slave, Job, Enemies, Religious. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Patrick Emsworth, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Aquamarine (900 gp). Red-brown spinel (50 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs

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