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Advanced [show]


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Justice. Flaws: Shy. Bonds: Family. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Guy Gresham, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)6 (-2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Rose (50 gp). Jet (40 gp). Moss agate (13 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Hugh Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Mortician does. He wears a deerstalker hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. Hugh was born on a far northern plains where he grew up under the tutelage of his mother, an expert Mortician. He has drifted from career to career and currently works as a Mortician.

Motivation: To get a good night's sleep; and to be a ruler again

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Hugh Appleton, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Blue star sapphire (600 gp). Violet garnet (1100 gp). Hematite (12 gp). Deep green spinel (60 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His silver hair is kept up in a ponytail inside a small hat. His eyes are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Roofer business at a young age. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Arnold Altham, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Alexandre Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered whip and tarnished pickaxe as well. He wears his chestnut hair up in a very large beehive style do. His gray eyes peer out from beneath his wide-brimmed white hat.

Personality: A skeptical and narcissistic man, Alexandre's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Alexandre took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Flaws: Selfish, Mundane. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Marley, Male Human Rogue 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 700 gp. Sardonyx (20 gp). Black pearl (1400 gp). Banded agate (15 gp).


Social Check DCs


Norman Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Architect. He wears a broad hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Sage again; and further expansion of business

Ideals: Gifted. Bonds: Job, Slave, Guardian. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Norman Browning, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2800 sp. 1 Breastplate. 1 Half-Plate. 1 Buckler.


Social Check DCs

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