William Heiser, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive, Religious. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 5000 sp. 1 Minor magic item.
Hubert Hadley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His brown hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hubert was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Hubert was left his father's suit of armor and trained in its use and care. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Hubert never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Expand his business; and to prove his worth to the world
Flaws: Mundane, Impulsive. Bonds: Rich, Job, Military, In love. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 5 (-3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hubert Thornton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Hubert was born on a far southern forest where he grew up under the tutelage of his mother, an expert Unemployed. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 6 (-2) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Peter Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy green pantaloons and a pastel scarf. He has shaved his head bald. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He has never given up on his writing dream.
Motivation: He has money and likes to spend it; and regain custody of his son
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Nature, Family. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Tiger eye turquoise (6 gp). Red garnet (160 gp). Jade (160 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Kyle Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Architect does. His auburn hair is smooth and relatively long. His eyes are a pleasant brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Architect and found it very stressful. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Lapis lazuli (10 gp). Blue quartz (10 gp). Sardonyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
