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NPC Generator

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Advanced [show]


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He has a small bristly mustache and wavy blonde hair. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Godfrey studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Professionalism, Gifted, Justice. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Godfrey Bentham, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 8 (-1)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 9
Languages Common, Celestial, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Percival Thackeray, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy auburn hair. His violet eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Family, Poor. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Percival Thackeray, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 15 (+2)16 (+3)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Solid gold idol (800 gp). Large well-done wool tapestry (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Anselm Dalton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large blue jacket. He is muscular with a powerful set of arms. He has wavy white hair. His green eyes peer out from beneath his Stetson blue hat.

Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.

History: He got into the Guard business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Masseuse again; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Shy, Depressed. Bonds: Job, Rich. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Anselm Dalton, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)14 (+2) 6 (-2)13 (+1)
Skills History +4, Survival +0
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 18000 cp. 1 Superior lock.


Social Check DCs


Balimaar Elton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Secretive, Mundane. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Balimaar Elton, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)5 (-3) 13 (+1)13 (+1)
Skills Insight +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 9000 cp. Sard (60 gp). Jasper (60 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs


Gomory Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Detective business at a young age. A freak accident while working with his Sellsword father left him crippled. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Gomory Oakley, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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