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NPC Generator

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Advanced [show]


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Kelsey, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey wide-brimmed hat and grey clothes. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is lengthy. He has gray eyes and a grey hat with a green feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Gifted. Flaws: Racist, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Thomas Easton, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Insight +6, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp.


Social Check DCs


Raymond Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered kukri and tarnished mace as well. His red hair is cut short. He has amber eyes and a brown hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic, Disease. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Raymond Conway, Male Human Fighter 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 46 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)10 (+0) 16 (+3)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 400 gp. Black pearl (800 gp). Azurite (9 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Enfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears suspenders and violet workpants. His shirt is blue, and he wears a heavy violet leather apron most of the time. His chestnut hair is long and unkept. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Anthony hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is afraid of women and trembles around them

History: Gifted from a young age, Anthony studied abroad. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Anthony Enfield, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adelard Clive, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: To be a Miller again.

Ideals: Optimist. Bonds: Rich, Job, In love, Religious. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Adelard Clive, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 15 (+2)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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