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NPC Generator

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Advanced [show]


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. He carries with him a set of axes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Shy, Depressed. Bonds: Family, Rich. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Holton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 7 (-2)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is singed and shortened. His eyes are brown and catlike.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Shane Morton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants, and he perpetually has his hand crossbow ready. His hair is red and curly. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born in a small island village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Bonds: Religious, Nature, Mentor. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Gerald Cornish, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely grey suit with green socks and a vest with buckled shoes. His chestnut hair is unkempt and raggedy. His blue eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has achieved small success as a Miner.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Job. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Hartford, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Lapis lazuli (14 gp). 1 Minor magic item.


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Sailor, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new mercenary responsibilities is difficult

Flaws: Addict, Racist, Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Langdon, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. A roughly beaten golden orb (50 gp). A delicate brass dragon egg (40 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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