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NPC Generator

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Advanced [show]


Don Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Armorer does, he is not a threatening figure. His auburn hair, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Job, Attractive, Religious, Nature. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Don Carlisle, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Aquamarine (500 gp). Rose (30 gp). Alexandrite (500 gp). Malachite (4 gp).


Social Check DCs


Miles Webley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He wears a feathered hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Miles began to lead the lost caravan. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Miles Webley, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2

Possessions: Chalcedony (30 gp).


Social Check DCs


Manfred Hamilton, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Insomniac. Bonds: Enemies, Military. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Manfred Hamilton, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 3 Antitoxin. 4 Thunderstones. 4 Holy water.


Social Check DCs


Thomas Ryley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears pastel painted combat armor at almost all times, he is not a threatening figure. He wears his auburn hair down. He wears crescent spectacles with a black brim.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Servant soon after.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Ryley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Athletics +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3200 sp.


Social Check DCs


Lance Bradford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Bradford, Male Human Aristocrat 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Silver pearl (100 gp). Coral (100 gp). Chrysoberyl (100 gp). Silver pearl (100 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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