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Advanced [show]


Gerald Tinley, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: He was raised in a forest tribe. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He has never given up on his dancing dream.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Joker, Gifted, Artistic. Bonds: Nature, Has a crush. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Gerald Tinley, Male Human Paladin 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Black star sapphire (900 gp). Violet garnet (1300 gp). Tourmaline (110 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood, and carries axes. He has dyed his greying brown hair a little too much giving a sharp brown color. He has blue eyes and a tan hat with a white feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful necromancer made him what he is. Roger was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Mentor, Religious. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Roger Altham, Male Human Sorcerer 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp.


Social Check DCs


Henry Hackney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Joker, Artistic. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Henry Hackney, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Justin Clive, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is heavily combed to the left. His eyes are hazel and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shepherd.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Job. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Justin Clive, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 3000 sp. Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He sports yellow clothing, slightly heavier than average wear. He has a hunchback. His hair is black and curly. His violet unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to protect his home

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Guardian, In love. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Home, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +0, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs

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