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NPC Generator

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Advanced [show]


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy black suit. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Don Livingstone, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Moonstone (40 gp). Black pearl (200 gp). Alexandrite (200 gp).


Social Check DCs


Norman Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair and beard is wavy and long. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Norman was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable, Justice. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Everleigh, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 20000 cp.


Social Check DCs


Anthony Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses divination through singing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with vampirism at a very young age, Anthony has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Enemies, Religious. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Anthony Sheldon, Male Human Warlock 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp.


Social Check DCs


Reynard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: He got into the Layabout business at a young age. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Sensitive. Bonds: Job, Religious. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Marleigh, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His black hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He was granted divine powers by his dying brother.

Motivation: A deep hatred of goblins; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Roger Tindall, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs

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