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NPC Generator

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Advanced [show]


Bernard Hornsby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Bernard Hornsby, Male Human Ranger 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Odo Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Gifted. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Marlee, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Peter was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Enemies, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Wakefield, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear pastel tank tops with green pants. His auburn hair is singed and shortened. His eyes are violet and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Military. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Nicholas Harlan, Male Human Druid 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp. Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears bulky white painted plate armor. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful, Disease. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Ernest Graeme, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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