Anselm Cromwell, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. With a patchy white beard and wild white hair. His brown eyes peer out from beneath his broad brown hat.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Anselm studied abroad. In his 15th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Peter Brady, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered writing. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Chrysoberyl (70 gp). Sard (30 gp). Chrysoprase (30 gp). Jet (70 gp).
Ernest Hailey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His golden hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Ernest was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Adventurer, Job. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 77 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 8000 sp. Sardonyx (40 gp). Alexandrite (500 gp). Lapis lazuli (15 gp). Citrine (40 gp).
Ernest Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Courier soon after.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Job, Has a crush. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 700 gp. Golden yellow topaz (1500 gp). Peridot (20 gp). Obsidian (16 gp).
Balimaar Kendal, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are amber.
Personality: This man loves poetry and to teach people poetry more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. He worked as a nervous Shoemaker and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Shoemaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!