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Advanced [show]


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Artistic, Persistence. Flaws: Insomniac. Bonds: Family. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Roscoe, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His eyes are a pleasant amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Job. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Hugh Clare, Male Human Warrior 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)13 (+1) 9 (-1)6 (-2)
Skills Deception +1, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Addict, Insane. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Lewis Sherwood, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Black pearl (800 gp). Malachite (15 gp). Rose (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Landon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Passionate, Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Randal Landon, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 3000 sp. Silver pearl (120 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Artistic. Bonds: Adventurer, Attractive, Rich. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Lance Emsworth, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)7 (-2) 14 (+2)15 (+2)
Skills Religion +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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