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NPC Generator

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Advanced [show]


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Ralf Adley, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Don Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair up. He has gleaming, smiling violet eyes.

Personality: He likes to make people angry or surprised. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Don Radcliffe, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 50 pp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Charles Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, violet, dusty cloak, and sports empty pouches on his belt. His hair is cut close to his head. His violet eyes dart from person to person.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: Charles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Addict. Bonds: Family, Job, Adventurer. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Charles Dudley, Male Human Paladin 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 6 (-2)8 (-1)
Skills Religion +3, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Old masterpiece painting (700 gp).


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long red hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the north. He married young, but lost his spouse to illithids. He has worked as a Carter like his mother before him.

Motivation: To settle down with his crush; and further expansion of business

Flaws: Depressed. Bonds: Job, Immigrant, Enemies, Has a crush. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Theobald Marlee, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Hunter uniform. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Trey Morton, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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