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Advanced [show]


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy yellow pantaloons and a black scarf. He is an epitome of beauty. His long auburn hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: Anselm hails from a village terrorized by gnolls. After coming to the age of reason, Anselm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To be a Mortician again; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Anselm Brandon, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Tim Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears just a black suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Tim was born with his mother's beautiful face. A gifted student he started as a Shipwright, but he got bored and became a Herbalist. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Shipwright again.

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Tim Marlee, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Old masterpiece painting (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Balimaar Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a spear on his belt. He is portly but not overly obese. His hair is black and curly. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Balimaar Brady, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Anthony Home, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. His auburn hair is greasy and uncared for. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal singing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Anthony Home, Male Human Warlock 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 14000 sp.


Social Check DCs


Patrick Benson, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Patrick Benson, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs

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