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Advanced [show]


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears a fancy pastel suit. His black hair is heavily combed to the right. His eyes are hazel and catlike.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Gerald Alby, Male Human Paladin 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries longbows. With bright auburn hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Trey Tickle, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp. Rose (70 gp). Bloodstone (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Balimaar Ogden, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Addict. Bonds: Nature, Family. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Balimaar Ogden, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)18 (+4) 15 (+2)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Hunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, yellow cloak. He wears his auburn hair up. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Family, Adventurer, Has a crush. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Hunter Carlyle, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a blue suit, brown shirt, and green tie. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on men, regardless of circumstances.

History: He was born in the east. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and wants a kiss

Ideals: Professionalism. Bonds: Has a crush, Immigrant, Debt, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

William Beckwith, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp. Fiery yellow corundum (400 gp).


Social Check DCs

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