Nicholas Payton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is silver and curly. His fierce violet eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Nicholas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable. Flaws: Disease, Insomniac. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Hugh Clayden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large green mantle and cape that has been intricately interwoven into his brown robe. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Carpenter, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1000 sp. Freshwater pearl (10 gp). Rose (80 gp).
Norman Ramsay, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His hair is long and white with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and wishes to resurrect an old love
Ideals: Athletic. Bonds: In love, Attractive, Has a crush, Rich. Occupation: Bricklayer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Hubert Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has styled his chestnut hair well, parting it to the right. His half smiles and green eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Gunter Dalton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. With a patchy silver beard and wild silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!