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Advanced [show]


Justin Dumph, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His black hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Justin's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Justin Dumph, Male Human Warlock 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Shane Elton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sellsword. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Shane studied abroad. Over the years he perfected his riding and shooting skills. He struck the Sellsword job and began his own company from there.

Motivation: To be a Mason again.

Ideals: Persistence, Gifted. Bonds: Job, Attractive, Nature. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Shane Elton, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


John Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black painted combat armor at almost all times. He keeps his long golden hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Barber

Voice: Stutters

Attributes [hide]

John Kinsley, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)14 (+2) 6 (-2)7 (-2)
Skills Performance +0, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Tiger eye turquoise (10 gp). Jet (80 gp).


Social Check DCs


Roland Badger, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white armored body suit, with a simple blue line shooting up and back down. He has wavy silver hair. His green eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Adventurer, Religious, Enemies. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Badger, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shortbows on his belt, each one with a amber on the hilt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Born to a Carpenter, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Joker, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Kody Mitchell, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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