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NPC Generator

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Advanced [show]


Dustin Deighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Dyer mother left him crippled. He has drifted from career to career and currently works as a Farmer.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Dustin Deighton, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 11 (+0)6 (-2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears skinny pants and wears a green and tan robe with the hood down. His left leg appears badly burned and disfigured. He has red hair. His blue eyes peer out from beneath his deerstalker green hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west, but his parents moved at a very young age to the south. He married young, but lost his spouse to brigands. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Enemies. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

William Brandon, Male Human Expert 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Stealth +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Odo Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. His black hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Secretive, Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Odo Kenley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a white scarf. He has shaved his head bald. His hazel eyes are slightly larger than normal.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: Theodoric was raised in a hard working conservative environment. His childhood dream was to be a Sellsword, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Persistence. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Theodoric Middleton, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Alexandre Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel Stetson hat and pastel clothes. He wears his auburn hair up. His amber eyes are slightly larger than normal.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He became a Jeweler soon after.

Motivation: He's in love; and he is terrified, and will act out of fear

Flaws: Insane, Fearful, Disease. Bonds: Immigrant, Job, Has a crush. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Graham, Male Human Sorcerer 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 90 pp. Silver comb with moonstones (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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