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NPC Generator

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Advanced [show]


Shane Tenley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Herbalist, who enjoyed hunting, Shane was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the old dungeon and found the beat up hammer and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and seeks redemption

Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Nature, Immigrant. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Tenley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Superior lock. 1 Average lock. 1 Hourglass.


Social Check DCs


Solomon Rylan, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Actor uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. He has brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Actor and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Job, Rich. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Solomon Rylan, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Chad Gentry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His hair is short and chestnut. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Chad was born in the north. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist, Justice, Persistence, Gifted. Bonds: Attractive. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Chad Gentry, Male Human Cleric 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 500 gp. Sardonyx (40 gp). Tiger eye turquoise (12 gp). Iolite (40 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a long blonde beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Drogo was born on a far northern forest where he grew up under the tutelage of his mother, an expert Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Ugly, Fearful. Bonds: Job, Mentor, Immigrant. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Drogo Wakefield, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2400 sp.


Social Check DCs


Everard Rutland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has a small bristly mustache and wavy auburn hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Rich, In love, Job. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Everard Rutland, Male Human Aristocrat 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 5 (-3)14 (+2)
Skills Deception +5, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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