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NPC Generator

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Advanced [show]


Adam Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his silver hair to look like a famous performer. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Adam has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Adam Braxton, Male Human Warlock 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Bloodstone (60 gp).


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is silver and very short. His eyes are likewise gray.

Personality: This man loves painting and to teach people painting more than just about anything. He plays an instrument quite well.

History: The child of western immigrants he idolized his mother. A freak accident while working with his Fortune-teller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Gilbert Altham, Male Human Adept 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 20000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are blue and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic, Passionate. Flaws: PTSD. Bonds: Poor, Family, Nature. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Heward Tinley, Male Human Rogue 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1100 gp. Rose (20 gp). Silver pearl (150 gp). White pearl (150 gp). Jade (150 gp). Freshwater pearl (7 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Webley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright white hair and a scraggly beard. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Anselm Webley, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)14 (+2) 19 (+4)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. Deep blue spinel (1100 gp). Pink pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright chestnut hair and a scraggly beard. His eyes are brown and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Mentor, Nature. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Ernest Merton, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Amber (110 gp).


Social Check DCs

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