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NPC Generator

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Advanced [show]


Raymond Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His white hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Depressed, PTSD. Bonds: Attractive, Nature. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Wellington, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 80 pp.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair down. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Adventurer. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Thomas Crawford, Male Human Cleric 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Religious. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Chad Gentry, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Gilbert Wesley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. Gilbert was born on a far southern desert where he grew up under the tutelage of his mother, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich, Immigrant. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Wesley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


John Woods, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his warhammer. He carries with him a set of warhammers on his belt, each one with a opal on the hilt. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Sculptor, John learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He now owns his own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Job, In love. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

John Woods, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp. 1 Spyglass. 1 Disguise kit. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs

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