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Advanced [show]


Adam Blakely, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. With bright red hair and a scraggly beard. His eyes are violet.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and he's in love

Flaws: Selfish, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Adam Blakely, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 6 (-2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Adam Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and usually wears his black robe and has his club always slung over his shoulder. His left leg appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His eyes are hazel and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Artistic, Joker. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Hallewell, Male Human Sorcerer 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 500 gp.


Social Check DCs


Geoffrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy brown suit. He has a brown handlebar mustache and slicked back brown hair. This violet eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Geoffrey Ainsley, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. Sard (20 gp). Carnelian (20 gp). White opal (900 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he wants revenge against drow

Bonds: Attractive, Enemies, Military, Rich, Slave. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Acton, Male Human Rogue 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is lengthy. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Darlington, Male Human Warlock 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 12000 sp. Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs

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