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NPC Generator

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Advanced [show]


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and human compassion

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Nature, Enemies. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Halsey, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)9 (-1) 17 (+3)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has dyed his greying silver hair a little too much giving a sharp silver color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Military. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Alston, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears blue cloth garments or leather armor. His white hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Family, Slave. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Trym Kenley, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 12 (+1)6 (-2)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2100 sp.


Social Check DCs


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the right. He has gleaming, smiling violet eyes.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Fisher, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Addict, Secretive. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Percival Sutherland, Male Human Fighter 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 600 gp. Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Trym Carlyle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His chestnut hair has been sun bleached extensively. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Brewer mother left him crippled. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Disease, Insomniac. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Carlyle, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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