Drogo Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey shirt with thin tan vertical stripes and red pants. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of dire rats once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge.
Flaws: Racist, Disease. Bonds: Attractive, Enemies, Rich. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: 6000 sp.
Roger Huckabee, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Interpreter uniform. His brown hair is styled in orderly dreadlocks. His eyes are gray and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Stylist, but he was a colossal failure. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1200 sp.
Geoffrey Elton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit. His black hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is frequently practicing swordplay.
History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He then took over the family business and is one of the better Scribe for hire.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Gifted. Bonds: Attractive, Military, Rich, Job, Has a crush. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. Deep green spinel (40 gp). Carnelian (80 gp).
Theodoric Stanford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and wears an entirely brown suit with tan socks and a vest with buckled shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Herbalist, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Flaws: Impulsive. Bonds: Family, Nature, Adventurer, Rich. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Miles Soames, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He enjoys reading and quiet.
History: Miles was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ploughman soon after.
Motivation: To settle down with his crush; and he has a crush on the local laborer
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
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