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Conrad York, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears professional attire. He keeps his long white hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Conrad York, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 17 (+3)17 (+3)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item.


Social Check DCs


Adam Hartford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is kept up in a ponytail inside a deerstalker hat. He has green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Adam Hartford, Male Human Druid 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 500 gp. Banded agate (11 gp). Tiger eye turquoise (11 gp). Smoky quartz (50 gp).


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and is wearing colorful clothing, dressed as a Adventurer. He wears a feathered hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Lance Landon, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Map Maker, who enjoyed hunting, Anselm was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is greedy; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Antagonistic, Forgetful. Bonds: Nature, Job, Rich. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Kendall, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs


Miles Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large grey jacket. His chestnut hair is matted, messy, and big. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Family, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Miles Addington, Male Human Sorcerer 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 200 gp. Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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