Roland Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his auburn hair down. His eyes are hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: The child of a Fortune-teller, who enjoyed hunting, Roland was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to get laid
Flaws: Insomniac. Bonds: Nature, Rich, Adventurer, Has a crush. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Heward Appleton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Barkeep business at a young age. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Military, Job, Family. Occupation: Barkeep
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30000 cp. Silver pearl (110 gp). Blue quartz (16 gp).
Richard Burton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to open a new tavern; and he seems to be bored by most things
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 21000 cp. 1 Minor magic item.
Norman Heiser, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Sabotage a competitor.
Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Butcher
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Randal Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin white vertical stripes and green pants. He wears his white hair down. His thin eyebrows rest above his beady gray eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: Randal was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and he feels kind of lost in life
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
