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Advanced [show]


Heward Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy yellow suit. He wears his brown hair up in a very large beehive style do. He has amber eyes and a yellow hat with a black feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his father. His family was turned out during the war. He and his family wandered east to less war torn lands. He left for the east, certain he would find work there.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Fearful, PTSD. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Heward Fulton, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Everard Hadley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a yellow tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Armorer business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up mace and armor he uses now. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Slave, Job. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Everard Hadley, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Chad Reed, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is long and white with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are likewise amber.

Personality: Calm and collected, he is a well trained Tailor. He is obsessed with his god.

History: He was raised in a forest tribe. His childhood dream was to be a Fletcher, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Mundane. Bonds: Job, Religious, Nature, Family. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Chad Reed, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frederick Anderton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a fancy white suit. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: This man loves poetry and to teach people poetry more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Frederick took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Frederick Anderton, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)17 (+3) 7 (-2)12 (+1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 300 gp.


Social Check DCs


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is generally shirtless and showing off his tattooed chest. His auburn hair is long and unkept. His gray unseeing eyes seem to look past you.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Darby, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)6 (-2) 11 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Golden pearl (140 gp). 1 Superior lock.


Social Check DCs

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