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Advanced [show]


Shane Breeden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He keeps his red hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Hedonist. Bonds: Adventurer, Religious, Immigrant. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Shane Breeden, Male Human Cleric 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a Roofer soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Passionate, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Balimaar Brandon, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)7 (-2) 9 (-1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He has styled his black hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Tailor father left him crippled. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Justice, Fighting. Flaws: Secretive, Disease. Bonds: Attractive. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Geoffrey Bentham, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His brown hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his feathered red hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Theobald Staurheim, Male Human Warlock 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Rock crystal (80 gp). Alexandrite (1200 gp). Deep green spinel (80 gp).


Social Check DCs


Theobald Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. With a patchy chestnut beard and wild chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Tailor, who enjoyed hunting, Theobald was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Nature, Adventurer. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Theobald Landon, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs

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