Ernest Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His eyes are gray.
Personality: He is irascible and easily irritated. He has all his life been fascinated with poetry.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Farmer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 500 gp.
Heward Morley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and black. He has a dull look in his blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To clean up the streets; and his religion dominates his actions
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Guardian. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Anselm Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Optimist, Fighting. Bonds: Religious, Nature. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 100 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 6000 sp.
Adelard Washington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a brothel owner, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Adelard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Mentor, In love. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 31000 sp. Zircon (80 gp).
Roland Marlowe, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy black pantaloons and a brown scarf. He has styled his white hair well, parting it to the left. His eyes are violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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