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Advanced [show]


Charles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His white hair, when down, is lengthy. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against drow; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Charles Brownrigg, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and has the majority of his body covered in plate. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: Manfred was born with his mother's beautiful face. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Manfred Davenport, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. His blonde hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kody was born the youngest of three triplets. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Cartwright.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Family, Job. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Ainsley, Male Human Rogue 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 3000 sp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Fire opal pendant on a fine gold chain (2400 gp).


Social Check DCs


Gerard Ansley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His eyes are likewise blue.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Insane, Fearful. Bonds: Military, Family. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Gerard Ansley, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He has no hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Immigrant, Enemies. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Norman Tattersall, Male Human Warrior 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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