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NPC Generator

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Advanced [show]


Randal Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Randal Hayhurst, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Hugh Spalding, Male Human Expert 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 8 (-1)19 (+4)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 2000 sp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is golden and curly. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Flaws: Ugly, Antagonistic, Shy, Mundane, PTSD. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Mitchell, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Darlington, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is still thick. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has drifted from career to career and currently works as a Ruler.

Motivation: An old rival family wants him found; and expand his business

Flaws: Shy, Fearful. Bonds: Attractive, Family, Job. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Tim Darlington, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of brigands.

Flaws: Racist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Justin Gracey, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)14 (+2) 17 (+3)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs

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