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NPC Generator

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Advanced [show]


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are gray and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. Hunter was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mason. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and revenge

Flaws: Mundane. Bonds: Poor, Immigrant, Enemies, Mentor. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Hastings, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 cp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Bather. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease. Bonds: Job, Enemies, Rich. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Kitchur, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 3 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Chad Kinsley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an entirely black suit with green socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has a small bristly mustache and wavy auburn hair. His green eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Chad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Attractive, Rich. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Chad Kinsley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 15 (+2)11 (+0)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Barber uniform. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Jeweler father left him crippled. He struck the Barber job and began his own company from there.

Motivation: He is greedy; and further expansion of business

Flaws: Shy, Disease. Bonds: Job, Rich, Religious. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Rolf Melancon, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)8 (-1) 12 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He dresses like a well dressed Mayor does, and his gloved hand is found clutching a scythe. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Frederick Denholm, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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