Bertram Tattersall, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair has been sun bleached extensively. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Disciplined, Artistic. Bonds: Nature, In love, Adventurer. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Adam Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and expand his business
Bonds: Attractive, Religious, Rich, Job, Adventurer. Occupation: Knight
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. Violet garnet (1600 gp). Tiger eye turquoise (9 gp). Deep green spinel (150 gp).
Patrick Spaulding, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His silver hair is cut short with large spiked bangs in the front. He has blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He would rather hide behind his crafts than deal with other people.
History: He was born several months after his mother was called into army service. A gifted student he started as a Guard, but he got bored and became a Tanner. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Cynical, Shy. Bonds: Military, Job. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
Geoffrey Bradly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, he is not a threatening figure. He has done his best to style his auburn hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 80 pp.
Everard Hailey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Everard hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by drow. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wishes to resurrect an old love; and revenge
Flaws: Antagonistic. Bonds: Rich, Slave, Attractive, In love, Enemies. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
