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NPC Generator

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Advanced [show]


Hugh Shirley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Engraver business at a young age. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hugh's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Flaws: Antagonistic, Greedy. Bonds: Attractive, Job, Family. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Hugh Shirley, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Medicine +5, Performance +1
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is generally well dressed albeit a few years behind the times. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: Confrontational and typically high on some drug or another. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Addict. Bonds: Attractive, Poor, Family, Religious. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Miles Mitchell, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Chrysoberyl (120 gp).


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the east. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Immigrant, Family. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

John Payton, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Golden yellow topaz (900 gp). Lapis lazuli (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large brown mantle and cape that has been intricately interwoven into his black robe, and is pretty ugly. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Colton, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Lapis lazuli (14 gp). 1 Full Plate.


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are likewise green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Disciplined, Philantrophist. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Gunter Compton, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)12 (+1) 15 (+2)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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