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Advanced [show]


Simon Read, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. He has silver hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the ruined castle and found the beat up bow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Rich, Attractive, Enemies, Nature, Adventurer. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Simon Read, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Alexandre Badger, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. His face is scarred and worn.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Body Guard, Alexandre learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Body Guard job and began his own company from there.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and regain custody of his son

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Job, Religious, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Alexandre Badger, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 10 (+0)17 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Odo Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear black tank tops with pastel pants. He has wavy brown hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by orcs. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Family, Enemies, Military, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Odo Skelton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)7 (-2) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. Jasper (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears light armors faded through time and improper care. His moppish silver hair is in a traditional bowl cut. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Hubert studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Blyth, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Eye agate (11 gp). Tiger eye turquoise (11 gp). Jet (100 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears tattered old clothes. His brown hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Everard took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Everard Van Es, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 9 (-1)18 (+4)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 14000 sp.


Social Check DCs

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