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Advanced [show]


Hugh Carlyle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. He has green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Carlyle, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 6 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp. 2 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Miles Ramsay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Immigrant, Religious. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Miles Ramsay, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +0, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Light steel shield.


Social Check DCs


Adelard Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His chestnut hair is thinning but still full. His gray eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Flaws: Emotional, Hedonist. Bonds: Attractive, Nature, Rich. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Adelard Gyula, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. Old masterpiece painting (1100 gp). 1 Minor magic item.


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. He keeps his long black hair kept up in a rat tail. This violet eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Robert will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Robert Hackney, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. Moss agate (16 gp). White pearl (130 gp). Lapis lazuli (16 gp).


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze, and he perpetually has his sword ready. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Military. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Blakely, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp.


Social Check DCs

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