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Advanced [show]


Kody Riley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting yellow shirt and pants. With a patchy brown beard and wild brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kody was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Kody Riley, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan deerstalker hat and tan clothes. His hair is silver and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Architect

Voice: French accent

Attributes [hide]

Percival Ryland, Male Human Ranger 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Dean Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Dean Dayton, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 6 (-2)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Moss agate (8 gp). Black pearl (700 gp). Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Painter. His hair is long and black with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He also hits on women, regardless of circumstances.

History: He was born in a small forest village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Bricklayer; and he is greedy

Flaws: Antagonistic. Bonds: Has a crush, Nature, Adventurer, Rich. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Garfield, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Buckler.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His chestnut hair is styled in orderly dreadlocks. His violet eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Lindsay, Male Human Ranger 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)6 (-2) 13 (+1)7 (-2)
Skills History +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp.


Social Check DCs

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