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NPC Generator

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Advanced [show]


Simon Wentworth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is typically in his Painter uniform. He has chestnut hair. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Painter

Voice: Stutters

Attributes [hide]

Simon Wentworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 10 (+0)8 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a slight overbite and is overall scrawny. He keeps his red hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Rolf Oakes, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2200 sp.


Social Check DCs


Odo Halsey, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion.

Ideals: Professionalism, Artistic. Flaws: Insane, Racist. Bonds: Adventurer. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Odo Halsey, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing a long, yellow cloak. His whole body is exceptionally muscular. His black hair is unkempt and raggedy. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Family. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Gerald Mitchell, Male Human Druid 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Tindall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: To pay off his debts; and find a way to reverse the transformation of his brother

Ideals: Justice. Flaws: Shy. Bonds: Family, Job, Debt. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Frederick Tindall, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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