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NPC Generator

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Advanced [show]


Robert Badger, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair, when down, is lengthy. His violet eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: Gifted from a young age, Robert studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Passionate, Gifted. Bonds: Attractive, Job, Rich. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Robert Badger, Male Human Cleric 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills History +7, Insight +3
Senses Passive Perception 10
Languages Common, Ignan, Gnoll, Halfling, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Justin Hastings, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses like a well dressed Sailor does. He wears a colorful flower in his golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Sailor and found it very stressful. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Impulsive. Bonds: Job, Attractive, Family, Religious. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Justin Hastings, Male Human Rogue 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 18 (+4)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Tim Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of strength around his neck, and a monstrous two handed axe on his belt. He is an epitome of beauty. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Rich. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Tim Axton, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills History +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 pp.


Social Check DCs


Lance Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. His fierce gray eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has never given up on his dancing dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Lance Garfield, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp. Golden yellow topaz (200 gp). Red garnet (150 gp).


Social Check DCs


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is short and black. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Mentor, Job, Adventurer. Occupation: Laborer

Voice: French accent

Attributes [hide]

Anselm Melancon, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)7 (-2) 10 (+0)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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