Heward Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple red robe with blue stripes complete with hood. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Meet up once more with his childhood friend; and revenge
Ideals: Impeccable, Optimist. Bonds: Rich, Adventurer, Enemies. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. He wears his auburn hair down. His skin is flawless and his blue eyes scan people very quickly.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Simon lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Family. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 53 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
Possessions: 2000 sp.
Geoffrey Watson, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his club. He has a slight overbite and is overall scrawny. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist. Flaws: Fearful, Ugly. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Deep green spinel (160 gp). Amethyst (160 gp).
Richard Stafford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and dresses in black turtlenecks beneath a yellow coat with white slacks. His brown hair is lengthy and is close to two feet long. He has green eyes and a black hat with a yellow feather.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Farmer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Aldous Everly, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he is wearing a long, brown cloak. His golden hair is heavily combed to the right. His gray eyes dart from person to person.
Personality: Eccentric and domineering, Aldous will drive conversation. He uses divination through singing.
History: He got into the Mercenary business at a young age. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Mercenary soon after.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 80 pp. Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). Jeweled gold crown (3000 gp). Gold and ruby ring (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!