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NPC Generator

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Advanced [show]


Peter Peyton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear brown clothing when he does not wear armor, and is pretty ugly. His brown hair and beard is wavy and long. His eyes are amber and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and regain custody of his daughter

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Disease. Bonds: Family, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Peter Peyton, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Red spinel (40 gp). Malachite (13 gp). Golden pearl (40 gp).


Social Check DCs


Thomas Clayden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears bulky grey painted plate armor. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Thomas Clayden, Male Human Aristocrat 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 7 (-2)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 8
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hubert Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear brown tank tops with grey pants. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Stableman for hire.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Hubert Colton, Male Human Sorcerer 9
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


John Wallace, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Weaver, and carries scythes. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Job. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

John Wallace, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears his hair in dreadlocks. He has gleaming, smiling brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Odo was born on a far western plains where he grew up under the tutelage of his father, an expert Marshal. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Job, Rich, Military, Immigrant. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Odo Staurheim, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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