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NPC Generator

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Advanced [show]


Richard Abram, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered longsword and tarnished falchion as well. His long golden hair reaches down to his waist. His eyes are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Richard was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Joker, Logical. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Richard Abram, Male Human Barbarian 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 17 (+3)5 (-3)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. His chestnut hair has been sun bleached extensively. His eyes are violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Slave, Adventurer, Religious, Enemies. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Don Lindsay, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)13 (+1) 14 (+2)12 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He is a Deep Scion in disguise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Gifted, Optimist. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Kyle Ridley, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. He has a slight overbite and is overall scrawny. He has shaved his head bald. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Nature, Family. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Dustin Staurheim, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Red garnet (100 gp). Coral (100 gp). Rose (40 gp).


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and many goblins want him driven away

Ideals: Joker. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Odo Rutland, Male Human Warrior 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Carnelian (40 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Amber (50 gp).


Social Check DCs

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